Website powered by

Lighting/Compositing - Sekiro: Shadows Die Twice inspired Project

Another Lighting & compositing practice, Inspired by the opening scene of one of my favorite games Sekiro: Shadows Die Twice.
I always wondered how the artists managed to put such a beautiful yet cold and harsh mood on those scenes and so I wanted to attempt to reproduce it myself with the tools I had in order to learn from it
Learned quite a lot of concepts about lighting characters and how fuzz & hair naturally helps shape the contours of the subject
I was expecting the compositing to be a simple A over B script, turned out much more complex and deeper than that as I had to do some Light wraps and many adjustments to the sword and the skin in order to make it look believable, Did learn technics about how to project textures and enhance the lighting and some creative ways to use STMap inside of Nuke in addition to many more concepts (I will probably share the script with you guys once I organized it a bit)

I was responsible for :
- The Groom of the character and the scarf
- The retexturing and the look development of the character
- The Lighting and the compositing of the scene

Was quite an enjoyable day going through this exercise, and I can't wait to jump back in again; Would really love to read from you guys and know what you think, your feedback and critics are most welcome :)

Final Render

Final Render

Non Shaded View

Non Shaded View

Breakdown